Track Hookup Examples

Each of these hookups are a small example of an "Automation Scene". You can combine as many seens as you like on your railroad.

Block Control
Run TWO trains on one track without them catching up with each other.
 

Station Stop using StationStopper

If your trains are already going slowly, and you just want to stop at a station. Everything you need is included: StationStopper, sensor, and magnet.

Automatic Station Stop using a StationMaster Decelerate/Pause/Accelerate. Stop at multiple stations by placing a sensor at every station.

#1

One Train Reversing Loops  Travel between two reversing loops using only a Switching Interface Module

#2

Reversing Loops with a different direction through the loops each time.  Travel between two reversing loops using three Switching Interface Modules. 

#3

Two Train Reversing Loops with a passing siding.  A very realistic railroading operation that allows two trains to run simultaneously between reversing loops. One train will pass the other at the siding. JAVA Animated! 
 

#4

Alternating Two Trains at a Siding.  An easy hookup for a popular operation. 

#5

Alternating Two Trains at a siding with Decelerate, Pause, and Accelerate Realism  The most popular and easiest way to run two trains on your layout in a very realistic manner. JAVA Animated!
 

#6

Automatically Decelerate, Pause, and Accelerate at Stations using Battery Power.  For hands-off automatic control until the batteries run out. 

#7

Automatically Controlling RED/GREEN signal lights with trains  An easy way to make your signal lights change colors depending upon the locations of trains using a Switching Interface Module. 

#8

Point-to-Point automatic reversing with Decelerate, Pause and Accelerate Realism.  Back and forth operation that will gracefully decelerate and accelerate on the ends. 

#9

Decelerate, Pause, and Accelerate in both directions.  Allow the StationMaster to perform station stops with the train entering from either direction.

#10

Authentic Two Train Passing Siding.  One train will pass by the other at the siding, and then the waiting train will follow the passing train after the first train has traveled some distance. JAVA Animated!

#11

Automatic Reversing with a Single Loop Turnaround.  One train operation where the train will travel around a return loop, and then reverse directions at the end. Accelerations and Decelerations give realism.

#12

Alternating Trains at a Siding in Opposite Directions.  Two trains take turns around the layout, each traveling in the opposite direction.

#13

Two Train Automatic Reversing ZIG ZAG. .  Two street-car operation where each car will do a COMPLETE back-and-forth, and then release the waiting car at the siding. This hookup is much easier than it looks!


e-mail: Info@RR-Concepts.com

RR Concepts & HTML Documents © Copyright 1993-2008